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AI Insights · Timothy · April 2023

Top 5 Card Battler Apps on Android in the UK: Q1 2023

Discover the performance of the top 5 card battler apps on Android in the UK for Q1 2023, including trends in downloads, revenue, and active users.

Top 5 Card Battler Apps on Android in the UK: Q1 2023

In Q1 2023, the top 5 card battler applications on Android in the United Kingdom demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.

Mighty Party saw a notable increase in weekly revenue, starting at approximately $13.5K in late December and peaking at around $20.2K by the end of February. However, weekly downloads exhibited a fluctuating trend, with a high of 12.3K in early February and a low of 1.4K in mid-January. The app's active users also showed variability, starting from 49.4K in late December, dropping to 26.7K in mid-January, and then recovering to around 33.2K by the end of March.

MARVEL SNAP experienced significant weekly revenue fluctuations, beginning at $46.2K in late December, reaching a peak of $74.4K in early February, and concluding the quarter at about $39K. Weekly downloads started strong at 16.1K in late December but gradually declined to around 2.4K by the end of March. Active users remained relatively steady, hovering around 35K to 44K throughout the quarter.

Black Deck - Card Battle CCG showed impressive growth in weekly revenue, particularly after early February, rising from $1.3K to a peak of $4.8K by the end of February. Weekly downloads followed a similar trend, starting at 5.9K in late January and peaking at 11.7K in early February, before tapering off to about 1.7K by the end of March. Active users increased from 3.2K in late January to around 6.4K by the end of March.

Pokémon TCG Live did not generate any revenue during the quarter. However, its weekly downloads remained consistent, averaging around 3K to 5K, with a slight peak at 5.2K in late January. Active users saw a steady increase from 7.5K in late December to approximately 9.1K by the end of March.

Hearthstone had a varied revenue performance, starting at $16.7K in late December, dipping to $5.3K in early January, and recovering to around $11.3K by the end of March. Weekly downloads fluctuated, peaking at 4K in mid-March. Active users showed a general upward trend, growing from 12.9K in late December to about 17.1K by the end of March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023